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	<title>Cannibal Game Studios</title>
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	<link>http://www.cannibalgamestudios.com</link>
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		<title>Visualization of bridge coating quality</title>
		<link>http://www.cannibalgamestudios.com/2011/08/visualization-of-bridge-coating-quality/</link>
		<comments>http://www.cannibalgamestudios.com/2011/08/visualization-of-bridge-coating-quality/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 14:50:30 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Sensor visualization]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=954</guid>
		<description><![CDATA[Based on the successful prototype we created with C-Cube earlier this year, we are ready to take the next step. This time, the goal is to create an interactive and insightful visualization of the coating quality across the surface of a real bridge.]]></description>
			<content:encoded><![CDATA[<p>Based on the successful prototype we created with C-Cube earlier this year, we  are ready to take the next step. This time, the goal is to create an interactive  and insightful visualization of the coating quality across the surface of a real  bridge.</p>
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		<title>Mimicry released</title>
		<link>http://www.cannibalgamestudios.com/2011/07/mimicry-released/</link>
		<comments>http://www.cannibalgamestudios.com/2011/07/mimicry-released/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 07:38:37 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Mimicry]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=896</guid>
		<description><![CDATA[Last month we announced our collaboration with Monobanda on their new project called &#8220;Mimicry&#8221;. This month, we are proud to show some of the results. As always, Monobanda has managed to create a huge amount of attention. Check out the teaser trailer for Mimicry here.]]></description>
			<content:encoded><![CDATA[<div>
<p>Last month we announced our collaboration with Monobanda on their new project called &#8220;Mimicry&#8221;. This month, we are proud to show some of the results. As always, Monobanda has managed to create a huge amount of attention. Check out the teaser trailer for Mimicry <a title="here" href="/projects/mimicry" target="_self">here</a>.</p>
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		<title>C-Cube and customer impressed</title>
		<link>http://www.cannibalgamestudios.com/2011/06/prototype-for-c-cube/</link>
		<comments>http://www.cannibalgamestudios.com/2011/06/prototype-for-c-cube/#comments</comments>
		<pubDate>Wed, 08 Jun 2011 14:31:25 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Sensor visualization]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=827</guid>
		<description><![CDATA[About a week ago we first showed C-Cube a prototype for a radically new visualization of data generated by their corrosion sensors. By providing an advanced visualization and real-time interactivity we have been able to take their sensor visualization to a completely new level. Both C-Cube and their customer were very impressed by the prototype. We are looking [...]]]></description>
			<content:encoded><![CDATA[<p>About a week ago we first showed C-Cube a prototype for a radically new visualization of data generated by their corrosion sensors. By providing an advanced visualization and real-time interactivity we have been able to take their sensor visualization to a completely new level. Both C-Cube and their customer were very impressed by the prototype. We are looking forward to see where this collaboration can take us in the future.</p>
]]></content:encoded>
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		<title>Cannibal to work on Mimicry</title>
		<link>http://www.cannibalgamestudios.com/2011/06/cannibal-to-work-on-mimicry/</link>
		<comments>http://www.cannibalgamestudios.com/2011/06/cannibal-to-work-on-mimicry/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 06:53:20 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Mimicry]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=820</guid>
		<description><![CDATA[Monobanda has started yet another prestigious gaming project called Mimicry. It is a multi-player sandbox game in the literal sense of the word. As a players you will have to make up your own games by crafting sand and creating your own set of rules. Given our joint successes in the past, Cannibal is of [...]]]></description>
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<div>Monobanda has started yet another prestigious gaming  project called Mimicry. It is a multi-player sandbox game in the literal sense  of the word. As a players you will have to make up your own games by crafting  sand and creating your own set of rules. Given our joint successes in the past,  Cannibal is of course taking care of all technical details and implementations  of the Mimicry project. Once again we are enabling Monobanda to design and create the game they are  looking for.</div>
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		<title>First screenshots of Tikiblox</title>
		<link>http://www.cannibalgamestudios.com/2011/05/first-screenshots-of-tikiblox/</link>
		<comments>http://www.cannibalgamestudios.com/2011/05/first-screenshots-of-tikiblox/#comments</comments>
		<pubDate>Wed, 25 May 2011 13:24:16 +0000</pubDate>
		<dc:creator>Remco</dc:creator>
				<category><![CDATA[Tikiblox]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=812</guid>
		<description><![CDATA[In the December last year, we announced our collaboration with SonicPicnic and WeirdBeard Games. Six months later we are proud to showcase the first screenshots of Tikiblox: a puzzle game with a heavy focus on colorful graphics and awesome audio. Stay tuned!]]></description>
			<content:encoded><![CDATA[<p>In the December last year, we announced our collaboration with <a href="http://www.sonicpicnic.nl/" target="_blank">SonicPicnic</a> and <a href="http://www.weirdbeard.nl/#/home" target="_blank">WeirdBeard Games</a>. Six months later we are proud to showcase the first screenshots of Tikiblox: a puzzle game with a heavy focus on colorful graphics and awesome audio. Stay tuned!</p>
]]></content:encoded>
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		<title>Teach32 wins prestigious IPON Award</title>
		<link>http://www.cannibalgamestudios.com/2011/04/teach32-wins-prestigious-ipon-award/</link>
		<comments>http://www.cannibalgamestudios.com/2011/04/teach32-wins-prestigious-ipon-award/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 07:20:29 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Teach32]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=801</guid>
		<description><![CDATA[Last week the Teach32 product won the IPON Award 2011 for most innovative hardware product for primary education. Winning an IPON Award provides recognition for the innovation, quality and originality of the Teach32 product. We are very pleased and congratulate all partners in the Teach32 initiative with this great result!]]></description>
			<content:encoded><![CDATA[<p>Last week the Teach32 product won the <a href="http://www.ipon.nl/ipon-awards/winnaars-2011" target="_blank">IPON</a> Award 2011 for most innovative hardware product for primary education. Winning an IPON Award provides recognition for the innovation, quality and originality of the Teach32 product. We are very pleased and congratulate all partners in the Teach32 initiative with this great result!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Teach32 nominated for IPON Award</title>
		<link>http://www.cannibalgamestudios.com/2011/04/teach32-nominated-for-ipon-award/</link>
		<comments>http://www.cannibalgamestudios.com/2011/04/teach32-nominated-for-ipon-award/#comments</comments>
		<pubDate>Tue, 12 Apr 2011 12:33:56 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Teach32]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=797</guid>
		<description><![CDATA[Teach32 has been nominated for a prestigious IPON Award. This wednesday the award ceromony will take place at 17.30 in the Utrecht Jaarbeurs. When you are there, please be sure to visit the Teach32 stand (B046) and the Serious Gaming in Education plaza (D075) where some of our partners are located.]]></description>
			<content:encoded><![CDATA[<p>Teach32 has been nominated for a prestigious <a href="http://www.ipon.nl" target="_blank">IPON</a> Award. This wednesday the award ceromony will take place at 17.30 in the Utrecht Jaarbeurs. When you are there, please be sure to visit the Teach32 stand (B046) and the Serious Gaming in Education plaza (D075) where some of our partners are located.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Monobanda and Cannibal to start new game studio</title>
		<link>http://www.cannibalgamestudios.com/2011/02/monobanda-and-cannibal-to-start-new-game-studio/</link>
		<comments>http://www.cannibalgamestudios.com/2011/02/monobanda-and-cannibal-to-start-new-game-studio/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 12:39:10 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Bohm]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=768</guid>
		<description><![CDATA[Following the international success of Bohm, we are happy to bring the news that we will extend our collaboration by starting a new game studio together. The combination of Monobanda&#8217;s creative mindset and our technical know-how has proven to be a recipe that deserves further exploration. Our first focus will be on publishing Bohm, followed [...]]]></description>
			<content:encoded><![CDATA[<p>Following the international success of <a href="projects/bohm" target="_blank">Bohm</a>, we are happy to bring the news that we will extend our collaboration by starting a new game studio together. The combination of Monobanda&#8217;s creative mindset and our technical know-how has proven to be a recipe that deserves further exploration. Our first focus will be on publishing Bohm, followed by other exiting projects.</p>
]]></content:encoded>
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		<title>Vote for Bohm!</title>
		<link>http://www.cannibalgamestudios.com/2011/02/bohm-igf-audience-award/</link>
		<comments>http://www.cannibalgamestudios.com/2011/02/bohm-igf-audience-award/#comments</comments>
		<pubDate>Fri, 04 Feb 2011 08:21:36 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Bohm]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=760</guid>
		<description><![CDATA[Bohm is one of 30 games that have a shot at winning the prestigious IGF Audience Award. Care to help us win this award? It would mean the world to us! We already cast our votes&#8230; now it is your turn: http://www.igf.com/audience.php]]></description>
			<content:encoded><![CDATA[<p>Bohm is one of 30 games that have a shot at winning the prestigious IGF Audience Award. Care to help us win this award? It would mean the world to us! We already cast our votes&#8230; now it is your turn: <a href="http://www.igf.com/audience.php" target="_blank">http://www.igf.com/audience.php</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Teach32 at the NOT</title>
		<link>http://www.cannibalgamestudios.com/2011/01/teach32-at-the-not/</link>
		<comments>http://www.cannibalgamestudios.com/2011/01/teach32-at-the-not/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 15:55:02 +0000</pubDate>
		<dc:creator>jeroen</dc:creator>
				<category><![CDATA[Teach32]]></category>

		<guid isPermaLink="false">http://www.cannibalgamestudios.com/?p=753</guid>
		<description><![CDATA[From January the 25th until the 29th Teach32 will be featured at the Dutch NOT event. This event is the national event on education for the Dutch market. At this event Teach32 will officially be launched and available to partners. Also, check out the new website of Teach32.]]></description>
			<content:encoded><![CDATA[<p>From January the 25th until the 29th Teach32 will be featured at the Dutch NOT event. This event is <em>the</em> national event on education for the Dutch market. At this event Teach32 will officially be launched and available to partners. Also, check out the <a href="http://www.teach32.com" target="_blank">new website</a> of Teach32.</p>
]]></content:encoded>
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