Archive for June 2011

Jun 8, '11

C-Cube and customer impressed

About a week ago we first showed C-Cube a prototype for a radically new visualization of data generated by their corrosion sensors. By providing an advanced visualization and real-time interactivity we have been able to take their sensor visualization to a completely new level. Both C-Cube and their customer were very impressed by the prototype. We are looking forward to see where this collaboration can take us in the future.
Jun 6, '11

Cannibal to work on Mimicry

Monobanda has started yet another prestigious gaming project called Mimicry. It is a multi-player sandbox game in the literal sense of the word. As a players you will have to make up your own games by crafting sand and creating your own set of rules. Given our joint successes in the past, Cannibal is of course taking care of all technical details and implementations of the Mimicry project. Once again we are enabling Monobanda to design and create the game they are looking for.

 
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